Friday, July 8, 2011

SMS_S60 v1.9

Time to update this with the iPhone release!
This means emulation accuracy improvements, better performance and other usability fixes.

Changes introduced in v1.9:
  • Fixed Load/Save state function to not mess up when ROM names are the same
  • Master System games can now be recognized as ".ms" or ".sms"
  • Fixed cycle accuracy bugs for certain Z80 instructions
  • Updated part of Z80 emulation to that found in GenPlus-Gx project
  • Performed optimizations for many code sections

As an example, my Nokia C6 can run Master System games at 80% zoom with big stretch mode fine while it wasn't perfectly smooth on previous versions.

Download v1.9 for any S60 9.x:
SMS_S60_v1.9.sisx

Open C library is required (3rd edition only):
pips_s60_1_7_SS.sis
openc_glib_s60_1_7_SS.sis
openc_ssl_s60_1_7_SS.sis

Download help file:
SMS_S60_v1.9 Help.txt

Download source code (under GPL license):
SMS_S60_v1.9 source.zip

Monday, June 6, 2011

SMS_S60 v1.8

This release adds many improvements, but focuses primarily on better resolutions handling.
It now recognizes more ROM formats for SG-1000 and SC-3000 legacy emulation (I didn't even know these were working, just found out at emu-mobi :P).

Changes introduced in v1.8:
  • Added "Stretch Mode" option in Config. Screen menu
  • Added "More Accuracy" option in Config. Machine menu
  • Screen Zoom can be adjusted by little increments of 5% instead of 10%
  • Added "Auto" screen orientation as an option, as well as "Auto" stretch mode
  • Reworked sound playing method to be safer across any device
  • Reworked emulation timings/delays to act more constant across devices
  • Fixed a bug introduced in v1.7 where screen was not being correctly blanked
  • Game Gear games can now be recognized like ".gg" or ".sgg"
  • SG-1000 roms are recognized as ".sg"
  • SC-3000 roms are recognized as ".sc"

Many people have been asking why they could only play in landscape modes. Well, now there is no longer restriction about phone screen size because that's what "Allow Smaller" stretch mode has been introduced for.

On the other hand, playing Game Gear games on big screen, modern Symbian phones sucked a little bit because of their low native resolution. The "Allow Bigger" stretch mode is meant basically to solve this problem.

You will need to re-configure options after installing this version, including in-game keys.

Download v1.8 for any S60 9.x:
SMS_S60_v1.8.sisx

Open C library is required (3rd edition only):
pips_s60_1_7_SS.sis
openc_glib_s60_1_7_SS.sis
openc_ssl_s60_1_7_SS.sis

Download help file:
SMS_S60_v1.8 Help.txt

Download source code (under GPL license):
SMS_S60_v1.8 source.zip

Saturday, May 28, 2011

SMS_S60 v1.7

Keeping SMS_S60 updated with the iPhone version. Some usability changes as well as extra optimizations have been done too.

Changes introduced in v1.7:
  • Added support for rarely used machine resolutions: 256×224 and 256×240
  • Frame skipping has been optimized more
  • Last browsed directory is now automatically saved, after loading a game
  • Fixed application icon, especially on S60 5th edition

As an example, my Nokia C6 can now run most games at 90% screen zoom on PAL mode with sound, instead of 70% screen zoom on previous versions.


Download v1.7 for any S60 9.x:
SMS_S60_v1.7.sisx

Open C library is required (3rd edition only):
pips_s60_1_7_SS.sis
openc_glib_s60_1_7_SS.sis
openc_ssl_s60_1_7_SS.sis

Download help file:
SMS_S60 Help.txt

Download source code (under GPL license):
SMS_S60_v1.7 source.zip